• Stars/Loops

    Star and Loop courses are where the group leader chooses a central base, and sends the students out to collect a single control, or pair of controls, and then return to base. They are particularly suitable for very young beginners.

  • #da7fd7
  • Trail-O

    MapRun courses use GPS on a mobile phone to track your navigation and record your visits to controls. You need to install the MapRunF app. See navvies.org.uk and maprunners.weebly.com for more details.

  • #00ffff
  • Score

    Score courses are where you visit as many controls as you can, in any order you choose, usually within some kind of time limit – or see who can visit all the controls in the shortest time.

     

  • #da7fd7
  • Wheelchair

    Wheelchair courses are typically White courses where the path surfaces are suitable for wheelchairs; controls are visible from the paths; lengths are typically 1-1.5km.

     

  • #da7fd7
  • Red / Long Orange

    Red, or Long Orange, is the same intermediate standard as Orange, but is longer – typically 3.5-6km.

  • #f0231b
  • Brown

    Brown is our longest length of full technical difficulty courses. Controls can be on any feature, anywhere on the map. Lengths are typically 6.5k upwards.

  • #ab661f
  • Blue

    Blue is the middle length of full technical difficulty courses. Controls can be on any feature, anywhere on the map. Lengths are typically 4.5 – 6.5km.

  • #1c36d5
  • Green

    Green is the shortest length of full technical difficulty courses. Controls can be on any feature, anywhere on the map. Lengths are typically 3.5-4.5km.

  • #127207
  • Light Green

    Light Green is the easier end of difficult courses – controls may be on small features and contour shapes away from paths, but there will be a catching feature to stop you going too far if you miss it. Lengths are typically 2-4km.

  • #80eda0
  • White

    White is the easiest level of course, suitable for young beginners. Controls are fairly close together, and usually at path junctions, or junctions of paths and streams or walls; distance is typically 1-1.5km; the best route should be obvious, along paths, and require very few decisions.

  • #ffffff